AI Insights · Timothy · July 2024
Top 5 Otome Games on iOS in Italy: Q2 2024 Performance
Discover the performance trends of the top 5 Otome games on the iOS platform in Italy during Q2 2024, including downloads, revenue, and active user insights.
During the second quarter of 2024, the top 5 Otome games on the iOS platform in Italy showed varied performance in terms of downloads, revenue, and weekly active users. Here’s a closer look at the data provided by Sensor Tower.
Love Story® My Romance Fantasy by WEBELINX GAMES DOO saw a consistent trend in downloads, peaking at 316K in the week of June 10. Revenue fluctuated throughout the quarter, with a high of approximately $195 in mid-April and a low of about $97 at the end of May. Weekly active users remained relatively stable, hovering around the 1.1K mark, with a slight increase to 1.2K in mid-June.
Love and Deepspace from INFOLD PTE. LTD. experienced notable revenue spikes, reaching a high of $3.4K in the last week of June. Downloads were more volatile, with a significant drop to just 4 in the week of June 10, before bouncing back to 188 in the final week of June. The game's weekly active users showed a steady trend, averaging around 3.8K, peaking at 4.2K in late April.
Is It Love? Drogo - Vampire by 1492 Studio had a modest performance in revenue, with a notable increase to $286 in the last week of June. Downloads remained below 100 for most of the quarter, with a slight peak at 100 in mid-June. Weekly active users showed a steady decrease, starting at 399 and ending at 375 by the end of the quarter.
Is it Love? Stories - Scandal, also from 1492 Studio, experienced fluctuating revenue, peaking at $359 in mid-April. Downloads were relatively low, with a peak of 60 in mid-June. There was no available data for weekly active users.
Otomania by Genius Inc. saw a consistent but modest performance in downloads, with a peak of 42 in the week of June 10. Revenue was sporadic, with a high of $193 at the beginning of April, and a low of $30 in late April. Weekly active users remained stable, averaging around 372 throughout the quarter.
For more detailed insights and data on mobile app performance, visit Sensor Tower.